For the past two years prior to the Arkham Asylum Incident, the facility offered internships to University Students to help them gain valuable experience for a career. It developed to become a premium 500-bed psychiatric facility holding a range of individuals deemed insane. However, the infamous reputation remained as more high-profile criminals frequently managed to escape its walls. Once reopened, the facility was voted as the number one psychiatric and rehabilitation facility in the state. However, it was eventually closed down soon before the Arkham Origins Incident - possibly because more criminals were instead sent to Blackgate Prison which later proved to be unfit for housing the criminally insane. Over the years, the asylum gradually developed with new facilities such as the Penitentiary being established. His gravestone was located next to the Botanical Gardens. Amadeus was later ruled insane and incarcerated in his own asylum where he died. These many tragedies pushed Amadeus over the edge, and during a session of electroshock therapy he murdered Martin. At some point Martin also went to the Botanical Gardens on the island and desecrated the statue raised by Amadeus in memory of his family. After being claimed sane enough to walk free, Martin was due to be released until he murdered Amadeus's secretary. The historic facility was built on the grounds of the Arkham family's historic mansion on the outskirts of Gotham City on the secluded Arkham Island.Īmadeus personally treated its first inmate Martin Hawkins, who had killed his wife and daughter. Without the Joker's guidance, the player cannot progress indeed, were it not for the Joker, there would be no game to begin with, no experience of the ludic ("fun"), and no recognition of the need for play in the "real" world beyond the asylum walls."Gotta say, it's good to be back!" -Joker upon arrival.Īmadeus Arkham originally founded Arkham Asylum in the memory of his mother, who he euthanized as treatment for dementia. In the game, the Joker orchestrates the primary narrative, forcing the player (and Batman} to either "play along" or quit the game entirely. 2 Throughout Arkham Asylum, the player is compelled to accept directives from the Joker, the one character he assumes he should not obey. From the very beginning, the player confronts and is confronted by violations of social and institutional order that he must accept in order to progress. ![]() Already the player's expectations have been challenged instead of beginning with a crime, the game shows us resolution, "playing" with narrative convention and establishing a sense of confusion and disruption that continues throughout the game. Batman drives through the gates of Arkham Asylum, and the title, Batman: Arkham Asylum, appears before the scene goes black. We see Batman-driving-for only a few seconds before the "camera" shifts to focus on the Joker, bound and semiconscious in the back seat. Rocksteady's 2009 video game Batman: Arkham Asylum begins with a prototypical ending: when the game begins, the player is shown a cinematic cutscene (in which the player is a passive viewer) that begins in Gotham City while the static-y voice of the police dispatcher says, "The Joker has been apprehended Batman is now en route to Arkham Island." 1 The scene cuts to a sign pointing the way to Arkham Asylum as the Batmobile speeds past.
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